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Motorcycle Customizer Demo HiPoly Render for WEB

Discussion in 'Made With Unity' started by ringhino, Mar 9, 2011.

  1. ringhino

    ringhino

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    Aug 31, 2010
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    hello guys this is a technical demo for a prototype of customization parts I used a hipoly optimized model that I had done years ago, yet the only part of it is the customizable paint, then add other feaures ….


    http://www.francescogallorini.com/bike-customizer/



    Ring.
     
  2. bigkahuna

    bigkahuna

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    5,434
    The model looks awesome, shaders look good, but my only suggestion might be to tweak / improve the lighting. As awesome as the model looks, the lighting makes it look kind of flat to my eye. Very good start though, nice work! :)
     
  3. kondrup

    kondrup

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    Apr 23, 2009
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    very nice work - but I agree with the first comment about better lighting.
    would be great to have an interface with buttons and colours for different parts of the bike.
     
  4. PolyMad

    PolyMad

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    Mar 19, 2009
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    2,350
    Well, it works :D I'd raise a bit the lighting because on a white background it really looks too dark.
     
  5. ringhino

    ringhino

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    Tanks for the compliment's and for the suggest.
    I'll tweak the light effects and i'm going to implement new features and menu.
    Stay tuned.
    Ring
     
  6. airstick

    airstick

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  7. ringhino

    ringhino

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  8. AJMilsom

    AJMilsom

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    looks really nice, Shadows add much to the scene. I haven't really used shadows in unity because i develop for mobile games, however if it works as every other graphical API etc i have use then you could possible to create a shadow map for the static scene (buildings)
    then you can have a closer spot light to the bike, giving a much better result
     
  9. jonbonazza

    jonbonazza

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    Nov 6, 2010
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    la moto e' bellissimaaaa!!