Okay, I'm gonna give up and ask for help on this! I've been trying to increase the max angle for the target lock... It looked to me like the value comes from lMaxRadius in Combatant.FindTarget, but however high I pump this value up, it doesn't seem to make any difference. So I tried increasing various other values on FindTarget, but again with no luck, and don't immediately see anywhere else that could be controlling this effect... How should I be increasing that max angle for the target lock...??