First of all hello everyone, Is there a way to import Animations into Unity as humanoid without getting the Animation rotating and spinning around and looking weird after? When I make a Human Model and import it into Unity as Generic it works also if I import it as Humanoid it works perfectly. When it comes to Animations I can import my Animation as Generic and give it to my Generic Human Model it works perfectly, but when I import that same Animation as Humanoid instead of Generic and also give it to my Humanoid Model, the Animation is complete wrong. Also I can see when I import the Animationb as Humanoid it says that my Spine3 and my Hips1 got some Rotation Error is there a way to fix that? Anyone had same Issues and got it solved? (I was looking in the same Forum and I know the Question was asked several times but it seems there was always another Problem that wasnt the same as mine so I couldnt solve this.) Appreciate every Help thanks.