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Motion blur not working on dvices

Discussion in 'iOS and tvOS' started by Elsammak, Feb 9, 2014.

  1. Elsammak

    Elsammak

    Joined:
    Nov 11, 2013
    Posts:
    9
    Hi team.
    I googled a lot for a suitable and simple answer but I got different responses.
    My question is:-
    I've added a motion blur effect to my camera (Image Effects class) I've a nice effect on Unity simulator. But when building to an iOS device (iPhone 5) or android one (S3) the effect is not working.

    I'm using Unity Pro 3.4.1 why aren't these effects working on the device?
     
  2. Agent_007

    Agent_007

    Joined:
    Dec 18, 2011
    Posts:
    899
    Have you selected Graphics level: OpenGL ES 2.0 from player settings?
     
  3. Elsammak

    Elsammak

    Joined:
    Nov 11, 2013
    Posts:
    9
    Yes, tried both OpenGL ES 2.0 OpenGL ES 3.0.
    Both did nothing.
     
  4. Elsammak

    Elsammak

    Joined:
    Nov 11, 2013
    Posts:
    9
    Hello support!!!
     
  5. Ostwind

    Ostwind

    Joined:
    Mar 22, 2011
    Posts:
    2,804
    Thats over 2 years old Unity version? Back then I think you needed to tweak the shaders manually to get some of the image effects to work on mobile.
     
  6. Elsammak

    Elsammak

    Joined:
    Nov 11, 2013
    Posts:
    9
    Oops, I'm very sorry.

    It's " 4.3.1f1 "
     
  7. Elsammak

    Elsammak

    Joined:
    Nov 11, 2013
    Posts:
    9
    BTW, I found this message in both iOS Android devices while building:

    Version: OpenGl ES 2.0
    .
    .
    Creating OpenGLES2.0 graphics device.

    Now what???
     
  8. Alexey

    Alexey

    Unity Technologies

    Joined:
    May 10, 2010
    Posts:
    1,624
    8 posts in one topic... nize
    did you bug report it with repro project?