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Morph3d MCS Animation issue in new Unity 2018

Discussion in 'Animation' started by dazpants1, Jan 2, 2019.

  1. dazpants1

    dazpants1

    Joined:
    Mar 30, 2017
    Posts:
    7
    Hi,

    I have used the Morph3d MCS models on a few occasions but i have noticed in the newer versions of Unity 2018, that none of the Ethan animations or Mixamo animations work now.

    The character just stays in the T-Pose, even after trying the tutorials on Morph3d's website in case i had missed something.

    After trying to change settings in the animations and all other settings i could think of, i still cant get the animations to work.

    Has anyone else had this issue or know of a way to fix this?

    Just as a side note, the Unity Stadard Assets 3rd person control still works fine with Ethan, so i know the issue is with the Morph3d MCS model only in the newer version of Unity.

    Thanks in advance
    Daz
     
    Last edited: Jan 2, 2019
  2. dazpants1

    dazpants1

    Joined:
    Mar 30, 2017
    Posts:
    7
    Thank You . I have now posted the question there .