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Feature Request More settings for mobile devices

Discussion in 'Shader Graph' started by unity_5fpsmegasupergiperprogramer, May 8, 2019.

  1. unity_5fpsmegasupergiperprogramer

    unity_5fpsmegasupergiperprogramer

    Joined:
    Dec 1, 2017
    Posts:
    101
    Hi. Thank you for the asset.

    But I do not understand why it is so different in functionality from "Amplify Shader" ??

    Why didn't you copy the feature set from "Amplify Shader", or just buy the rights to it?

    The most important thing that is not enough - options, flags with which you can specify the parameters of the Shader.
    For example:


    Why not choose Precision ? Float, Half. For mobile devices?

    Please allow to optimize shaders directly from the editor, for mobile devices, discarding unnecessary.

    You have the support of the Global Var ? To pass parameters from the "Shader.SetGlobalFloat"
     
  2. alexandral_unity

    alexandral_unity

    Unity Technologies

    Joined:
    Jun 18, 2018
    Posts:
    163
    Precision is on our log and hopefully coming soon, as we know it's important for mobile authoring. We'll make a note of your other request and add it to our list. c:
     
  3. unity_5fpsmegasupergiperprogramer

    unity_5fpsmegasupergiperprogramer

    Joined:
    Dec 1, 2017
    Posts:
    101
    Thx!