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More post processing in one scene.

Discussion in 'High Definition Render Pipeline' started by Timoty75, Feb 12, 2020.

  1. Timoty75

    Timoty75

    Joined:
    May 29, 2017
    Posts:
    150
    Hello guys...2019.3 HDRP: I have in a scene two distinct groups of assets with two relative groups of volume post-processing/render. How do I get one of them (post-processing), not above the other.... or better: assets 1=pp 1 and assets 2=pp2? Thanks to all
     
  2. chap-unity

    chap-unity

    Unity Technologies

    Joined:
    Nov 4, 2019
    Posts:
    676
    You can use the "local" mode in you volume system. (Juste set mode to local instead of global).
    You will need a collider to delimit the volume affected by your post process stack but that will enables you to affect different assets with specifi volume stack.
    You can even do blending between the the volumes