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More info on Android changes

Discussion in '5.4 Beta' started by bdovaz, Dec 24, 2015.

  1. bdovaz

    bdovaz

    Joined:
    Dec 10, 2011
    Posts:
    976
  2. Ferazel

    Ferazel

    Joined:
    Apr 18, 2010
    Posts:
    507
    If I recall correctly, there used to be 2 types of activities that you could derive a Unity3d activity from (Android SDK). One was an older version that was for things prior to 2.3 and one was newer that had better input and other features called the NativePlayer. They kept the old version around long since they dropped < 2.3 support because of plugins and asset store packages that overrode the old version of the player activity.
     
  3. Yury-Habets

    Yury-Habets

    Unity Technologies

    Joined:
    Nov 18, 2013
    Posts:
    1,162
    Hi!

    The first change means you should use UnityPlayerActivity (derived from Activity) but not UnityPlayerNativeActivity (derived from NativeActivity). If you are not subclassing activities and overriding them in the manifest, this change won't affect you.

    On the second one, @bitter knows more details :)