Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

More animations on ethans controller.

Discussion in 'Scripting' started by Captain-India, Jul 17, 2015.

  1. Captain-India

    Captain-India

    Joined:
    Jul 15, 2015
    Posts:
    14
    RESOLVED

    Hi Unity3D members ,
    I would always like to model and sculpt 3D models , I wish that I could create a game using my arts and other works . I have not passed the learning section till now yet. I saw the animation tutorial on the learning section to learn to make the character movements . After watching the whole videos , I re-watched them for almost 3x times. I thought I do understood all the things and I used the 3D model from the ethans character controller for testing , and I could hardly done the basic movements.I removed my animations and I used the default animations on the character controller . I used the third person character controller ( ethan's character controller ) which was given on the unity sample assets pack .

    I am currently using Unity 5 .

    My question goes here.

    I have an crouch and shoot animation + aim , walk and shoot animation + aim , shoot by standing animation + aim . I would like to make it on the ethan's character controller but im confusing what I must do.

    Can anybody please suggest me what to do or explain me how to do ? I will appreciate for your work , thank you .
     
    Last edited: Jul 17, 2015
  2. Captain-India

    Captain-India

    Joined:
    Jul 15, 2015
    Posts:
    14
    Hmm atleast , please provide me a tutorial which I can learn to add those animation to the ethan's character controller.
     
  3. yandas33

    yandas33

    Joined:
    Jul 2, 2015
    Posts:
    4
    U cant simply! U have to script urself to use those animation..when u create a movement script then u have to attach the animation to the script trough many process..like animation.crossfade " " etc
     
    Captain-India likes this.
  4. yandas33

    yandas33

    Joined:
    Jul 2, 2015
    Posts:
    4
    I think this is very nice for beginners
     
    Captain-India likes this.
  5. Captain-India

    Captain-India

    Joined:
    Jul 15, 2015
    Posts:
    14
    I know debyan , I know how to use the basic movements like walk, run , crouch etc.. I do want to add my firing animations to the ethan's character controller . For that I searched through the internet and I don't find any perfect result that could attach to my question . Anyway thanks for the reply .
     
  6. yandas33

    yandas33

    Joined:
    Jul 2, 2015
    Posts:
    4
    its too simple..just do not use the firing animation..meaning u dont have to script for shooting..just let the animation freez..do nothing with that.
     
  7. Captain-India

    Captain-India

    Joined:
    Jul 15, 2015
    Posts:
    14

    I can't understand , can you please explain ?
     
  8. yandas33

    yandas33

    Joined:
    Jul 2, 2015
    Posts:
    4
    just let the animation with ur model as it is..dont do any script for the firing animation..and this way ur firing animation do not response(it will be freez).
     
  9. Captain-India

    Captain-India

    Joined:
    Jul 15, 2015
    Posts:
    14
    Issue resolved , thank you debyan a.k.a yandas33 . Really appreciate you! :)
     
    Last edited: Jul 17, 2015