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Moon Race for iOS

Discussion in 'Made With Unity' started by efge, Jan 4, 2013.

  1. efge

    efge

    Joined:
    Dec 13, 2007
    Posts:
    62
    The race to the moon on your iPhone, iPad and iPod Touch.

    Episode 1: „The Eagle has landed!”

    Safely land the module on the moon.
    Feel the atmosphere of the Space Race from late 1960s.
    Avoid obstacles on the ground an try to beat the highscore.





    Controls:
    Touch and hold to control the throttle.
    The higher the position of the finger on screen the more boost for the module.
    Wipe left and right at the same time to steer.
    Stage 1 is for training without any obstacles but unlimited attempts.

    Features:
    - Original black-and-white TV graphics
    - Optimized 3D graphics for HD Retina displays
    - Easy and intuitive controls
    - Presented in English and German
    - „Console-style menus“ and info in English
    - No ads
    - No extra costs





    GameCenter is supported:
    - 2 Leaderboards for score and fly time
    - 9 different Achievements

    Watch the latest gameplay video:
    http://www.youtube.com/user/FlauchersFinest





    Thank you for playing Flauchers Finest games! :cool:
     
    Last edited: Jan 7, 2013
  2. efge

    efge

    Joined:
    Dec 13, 2007
    Posts:
    62
    Promo Codes:

    MRJ3YRHXAFAM
    T3FWEKENJ9JA
    XRF3YNYXJ3HW
    YAL79RJNWHL6
    NEFPLWLLWRHK

    iTunes Link


    Please rate if you like it and tell your friends!
    Thanks!
     
  3. Ethan

    Ethan

    Joined:
    Jan 2, 2008
    Posts:
    501
    I took the YAL79RJNWHL6 code.

    Very nice and polished little game with great sounds.

    Good work, mate! Keep us updated

    e
     
  4. kenlem

    kenlem

    Joined:
    Oct 16, 2008
    Posts:
    1,630
    Looks great! I used XRF3YNYXJ3HW.

    Thanks.
     
  5. kenlem

    kenlem

    Joined:
    Oct 16, 2008
    Posts:
    1,630
    Hmmm... the camera isn't in the best place to view the action. I can't really tell how high up I am so I just push the thrusters all the time and crash.
     
  6. efge

    efge

    Joined:
    Dec 13, 2007
    Posts:
    62
    That's what was originally intended to make the game more difficult and to achieve the best visual effect (shadows, lens flares etc.).

    But there are some hints available:
    - the horizon line
    - the existent/non-existent lens flare effect
    - the distance of the shadow from the Lunar Module
    - the "Distance To Ground: XXX" label


    Thanks for downloading!
    FF
     
  7. efge

    efge

    Joined:
    Dec 13, 2007
    Posts:
    62
    Lesson learned:
    Never say X MISSIONS or LEVELS in your feature list or game description when there are only x attempts with increasing difficulty!
    :(
     
    Last edited: Jan 8, 2013
  8. efge

    efge

    Joined:
    Dec 13, 2007
    Posts:
    62
    An all new iOS version is available now for ARKit enabled devices.


    Landed on MacBook (in-game screenshot iPad)

    Website
    AppStore
     
  9. Fortitude3D

    Fortitude3D

    Joined:
    Sep 7, 2017
    Posts:
    155
    Amazing art-style brother :)
     
    efge likes this.