Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

MonoDevelop 5.9.6 (Unity 5.3.1) goes over 1.3 GB of memory on OS X 10.11.2

Discussion in 'Editor & General Support' started by Ox_, Jan 27, 2016.

  1. Ox_

    Ox_

    Joined:
    Jun 9, 2013
    Posts:
    93
    Title says its all. It starts with 140-160 MB and then grows for 5-10 MB with each new tab opened.

    It grows even if I double-click already opened tabs in the solution hierarchy (so they're only refreshed, not opened). I bet old tabs are not removed from memory.

    Another problem: I can't open ".cs" files from Finder anymore. When I'm trying to select the new MonoDevelop in "Open with" settings - it's grayed out.

    UPD: it seems that even scrolling adds to memory.
     
    Last edited: Jan 27, 2016
  2. Ox_

    Ox_

    Joined:
    Jun 9, 2013
    Posts:
    93
    Bump for visibility. Relaunching MD every hour is sort of annoying.

    Unity developers, please respond. I can't submit it as a bug because there's no project to reproduce.

    Do you know about this issue? Is there a way to fix it manually? Any news about fixes?

    Thanks a lot!