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MonoDevelop 5.9.6 (Unity 5.3.1) goes over 1.3 GB of memory on OS X 10.11.2

Discussion in 'Editor & General Support' started by Ox_, Jan 27, 2016.

  1. Ox_

    Ox_

    Joined:
    Jun 9, 2013
    Posts:
    93
    Title says its all. It starts with 140-160 MB and then grows for 5-10 MB with each new tab opened.

    It grows even if I double-click already opened tabs in the solution hierarchy (so they're only refreshed, not opened). I bet old tabs are not removed from memory.

    Another problem: I can't open ".cs" files from Finder anymore. When I'm trying to select the new MonoDevelop in "Open with" settings - it's grayed out.

    UPD: it seems that even scrolling adds to memory.
     
    Last edited: Jan 27, 2016
  2. Ox_

    Ox_

    Joined:
    Jun 9, 2013
    Posts:
    93
    Bump for visibility. Relaunching MD every hour is sort of annoying.

    Unity developers, please respond. I can't submit it as a bug because there's no project to reproduce.

    Do you know about this issue? Is there a way to fix it manually? Any news about fixes?

    Thanks a lot!