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Mono.dll crash when using new Rift 5.0.1

Discussion in 'AR/VR (XR) Discussion' started by adam2050, Apr 23, 2015.

  1. adam2050

    adam2050

    Joined:
    Mar 8, 2015
    Posts:
    16
    Have posted this topic in the Oculus forums as well.

    Have just installed the new Oculus 5.0.1-beta and my Unity project is crashing when I run it as an executable ( works fine in Unity game screen). Error quote below.

    Installation workflow:
    installed runtime sdk 5.0.1
    restarted computer
    checked for firmware updates on rift (none needed)
    deleted my OVR camera and OVR folder from project
    ran Oculus Unity integration exe
    added OVR camera prefab into scene

    Have retried deleting the OVR camera and folder and reinstalling but same error occures. Would greatly appreicate any help.

    Updates.
    Previous builts work fine
    The game runs with a standard camera
    Have deleted my project settings folder and allowed unity to build a new one - same error.
     
  2. adam2050

    adam2050

    Joined:
    Mar 8, 2015
    Posts:
    16
    Update. Have rolled back to previous OVR version and project works fine.