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Module Lights for particles not working on Android?

Discussion in '2018.3 Beta' started by ForMiSoft, Nov 24, 2018.

  1. ForMiSoft

    ForMiSoft

    Joined:
    Dec 5, 2016
    Posts:
    7
    When I'm running my app in Unity editor, particles are emitting lights as expected. But when I build and run Android app on my phone, particles are not emitting lights. Am I doing something wrong?
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    2,296
    Could you please submit a bug report with a reproduction project and reply in here with the issue ID?
     
  3. ForMiSoft

    ForMiSoft

    Joined:
    Dec 5, 2016
    Posts:
    7
    I've found the cause. My model was created using ProBuilder. And there is Lightmap Static for Mesh Renderer turned on by default. After uncheck, everything is as expected.
     
  4. ForMiSoft

    ForMiSoft

    Joined:
    Dec 5, 2016
    Posts:
    7
    And I sent a bug report because Android version is still looking very different.

    (Case 1104409) Particles Lights are very different in Android app compared to game running in Unity editor
     
    LeonhardP likes this.
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