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Module Based Map Generation With Navmesh?

Discussion in 'Navigation' started by Camronas, Nov 14, 2019.

  1. Camronas

    Camronas

    Joined:
    Apr 20, 2012
    Posts:
    146
    This topic may have come up before, but I couldn't find it so I figured I might as well ask. I have a random map generator that works using modules. Each module is a predetermined prefab, therefore the shape of the navmesh per each module would be known already. Is it possible in some way to pre-bake these navmeshes, generate the world, then more or less staple them together?
    I have tried using Navmesh Surfaces to generate the navmesh in real time, but I keep getting very strange results.
    Any and all feedback would be really appreciated, thanks for your time!
     
  2. vhman

    vhman

    Joined:
    Aug 13, 2018
    Posts:
    107
    Hi @Camronas,

    Never done it before, but is it possible to use offmeshlink for each prefab navmesh to staple them together?