Hello! I am a fairly new Unity developer and I am making a Mario Maker like UGC game and I would like the player to be able to draw their own rooms like in Mega Man or Metroid. However, I am using the Corgi Engine so I am unable to use Cinemachine and Cinemachine Confiners. The (future) confiner is a composite collider generated from a tilemap collider. I already have a system that allows the player to draw different rooms, but I do not have the room confinement system. (Without using Cinemachine) How would I create a system like that? PS: The rooms can be any shape within the tilemap, not just rectangles, so I believe I can't use bounds.