First of this project is awesome and I can't wait to see what else they do. But until then could someone please tell me what molding software was used to make all of the object? What it Blender or 3ds or something else? Thanks
Hi there Happy you like our project. We used a range of software but this is what we mostly used; 3ds Max; Lowpoly and hardsurface modeling Zbrush; Highres sculpting World Machine; Backdrop terrain Maya; Animation Substance Designer + Substance Painter; Texturing Photoshop; Texturing and concept work Regarding Blender that really is a valid alternative. Blender 2.79 is a really complete and stable package and 2.80 is looking very promising indeed. Hope this helps you