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Modifying package contents and distributing the changes

Discussion in 'Package Manager' started by doday, Aug 17, 2018.

  1. doday

    doday

    Joined:
    May 12, 2015
    Posts:
    41
    Is there currently support for modifying the files in a package and sharing it with teammates via source control? That is, if I change a file in a package, is that saved in the project anywhere, or would it just be in my local cache? This is not trying to make a new, custom package, it's just editing files that have been imported as part of a package.
     
  2. okcompute_unity

    okcompute_unity

    Unity Technologies

    Joined:
    Jan 16, 2017
    Posts:
    756
    Hi @doday

    We are planning a feature that we are gonna call embedding a package. Through the UI, you will have an option to embed a package from the cache into your project. There you'll have the liberty to modify the package content to suit your needs. This package will be part of your project. So Collab or the VCS plugin will track these files and will be shareable with others.

    We are slowly adding the necessary foundations in the editor to support this feature. We hope to have a complete workflow available in the 2019.x release timeframe.

    Regards,

    Pascal
     
  3. doday

    doday

    Joined:
    May 12, 2015
    Posts:
    41
    Thanks for the quick response. We look forward to that feature.
     
  4. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,363
    Hi,

    Is it possible to just copy all files from cache manually and embedd oueselves ?

    Thanks
     
  5. M_R

    M_R

    Joined:
    Apr 15, 2015
    Posts:
    559
    yes. drop the version from the folder name (the
    @ ...
    part)