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Models affected by light probes look very odd on mobile (iOS), but fine in the editor

Discussion in 'General Graphics' started by nxtboyIII, Sep 22, 2016.

  1. nxtboyIII

    nxtboyIII

    Joined:
    Jun 4, 2015
    Posts:
    281
    Hi,
    I'm experiencing a weird issue where light probe-lit models appear dark in odd places on my iPhone (And other iOS devices), but perfectly fine in the Editor.

    Here's a screenshot of how it looks in the Editor (Looks fine here):


    Screenshots from my iPhone (As you can see, the arms are oddly dark in some areas, which makes them look very ugly):





    It would be great if I could get some help with this.

    Thanks,
    Lucas
     
  2. nxtboyIII

    nxtboyIII

    Joined:
    Jun 4, 2015
    Posts:
    281
    Please help me with this, this makes the game look very ugly on mobile!
     
  3. nxtboyIII

    nxtboyIII

    Joined:
    Jun 4, 2015
    Posts:
    281
    Can anyone help me?
     
  4. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    What have you tried to fix the lighting issue so far?

    Different kind of light?
    Delete light probe - recreate light probes?
    Different rendering method?
    Different color space?
    Does it happen on a placeholder mesh in the same spot?
    Different texture?
     
  5. nxtboyIII

    nxtboyIII

    Joined:
    Jun 4, 2015
    Posts:
    281
    Nevermind, figured out it was a weird error in the shader that only happened to affect that mesh.
     
    theANMATOR2b likes this.