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Modeling buildings???

Discussion in 'External Tools' started by theave8tor, Sep 21, 2010.

  1. theave8tor

    theave8tor

    Joined:
    Sep 14, 2010
    Posts:
    29
    Hi,

    Let's say I want to make a static building that has an interior that you can walk through. Such as a bunker or a small cabin of sorts. How do I do this using Wings 3D (thats what I'm using for now)? Any ideas?

    Thanks guys(and gals)!

    Grant Williams
     
  2. Mello42

    Mello42

    Joined:
    May 30, 2010
    Posts:
    34
    What do you mean? adding collisions to the wing3d model or how do you model the building in wings?
    Because for modeling you should ask in the wings3d forum:
    http://nendowingsmirai.yuku.com/forums/2/t/Q-A-Interface-Usage.html
     
  3. theave8tor

    theave8tor

    Joined:
    Sep 14, 2010
    Posts:
    29
    I mean how to model the building. Because I can't understand how you make interiors to buildings.
     
  4. WinningGuy

    WinningGuy

    Joined:
    Aug 10, 2009
    Posts:
    884
    Your question is rather broad. You might want to go through a bunch of basic tutorials on your software of choice first.

    Modeling the inside of a building isn't really different than modeling anything else.

    Is there something very specific about the inside of a building that is confusing you?
     
  5. txmikester

    txmikester

    Joined:
    Aug 23, 2010
    Posts:
    58
    Since I'm just a beginner, what I've been doing is cheating by having the buildings/environment in one scene and then when they enter a building it loads a different scene that is just the interior.

    I know that may not be what you want, but I always find when learning something new it's easier to divide and conquer. This way, once I get comfortable modelling exteriors AND interiors separately, then I can take the next step and combine them.

    Just my 2 cents.
     
  6. theave8tor

    theave8tor

    Joined:
    Sep 14, 2010
    Posts:
    29
    Yeah, that sounds like a good idea! I haven't actually tried it yet, but I was just wondering how it was done.
     
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