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Model Target At Fixed Position

Discussion in 'Vuforia' started by Prabhug, Apr 29, 2019.

  1. Prabhug

    Prabhug

    Joined:
    Dec 17, 2018
    Posts:
    5
    Hello,

    I am trying to keep the augmentation(3D Car Model) at the exact detected position after the model target is detected.

    The augmentation should not move or rotate, even if I move the device(iPad camera) somewhere else.

    In unity, I have tried changing the parent of augmentation from "Model Target Behavior Component" to a cube Gameobject, Ground plane at the instance of detection. I have also tried disabling the Model Target Behavior & Trackable Event handler components, once the model target is detected.

    I also enabled the Extended tracking and changed the world center mods.

    But still the augmentation is change its position, if I move very close to augmentation or rotate the device(iPad).

    Could you please help me on this issue.

    Thanks You in Advance.. : )