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Model not following Avatar, avatar animated correctly

Discussion in 'Animation' started by BlckBrd, Nov 19, 2021.

  1. BlckBrd

    BlckBrd

    Joined:
    Aug 18, 2020
    Posts:
    1
    howdy! Short question! Have an Animator, thats being fed data (Debug.Loged it and it's getting the values correctly). Got a riged guy, animations set in blend trees, all seems good, values calculated correctly... BUT... The model doesn't move. I can see the rig itself moving (on the picture in game view, those red debug joints are definitely moving as they should) but the model doesn't follow, it's stays motionless in T pose. You have an idea, where the problem may lay? Seems like somewhere between the model and the Avatar. Thanks! Cheers!
     

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