I use Unity 2022.2.2 and MockHMD plugin 1.3.1-preview.1. It drops fps to 15-20 with glitch. When I use Unity 2021 it works fine. When I open profiler on Unity 2022 I see Gfx.WaitForPresentOnGfxThread/Semaphore.WaitForSignal 175ms peaks. When I enable GPU profiler module it works fine, there is no glitch and fps is 60 while profiler running. Profiling GPU solves the problem. How can I fix this?