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Mobile shadows

Discussion in 'Unity 5 Pre-order Beta' started by BigRedSwitch, Mar 2, 2015.

  1. BigRedSwitch

    BigRedSwitch

    Joined:
    Feb 11, 2009
    Posts:
    723
    Hi Unity Devs,

    Seems the latest build (RC3) doesn't have any support for realtime shadows on recent iOS devices (not tried on Android).

    Tried on iPhone 5S with latest iOS (8.1.3), using both OpenGLES 2.0 AND 3.0 - no luck.

    Would appreciate it if this could be resolved in the next RC - or a hotfix - my current project kinda depends on it. :)

    Cheers! :)

    Col.
     
  2. Jde

    Jde

    Joined:
    Oct 2, 2011
    Posts:
    137
    Shadows are working for me on my 5S (with RC3). Have you checked your quality settings aren't defaulting to a preset with shadows disabled?
     
  3. BigRedSwitch

    BigRedSwitch

    Joined:
    Feb 11, 2009
    Posts:
    723
    Looks like that was the case. No idea why - I had it set to 'GOOD'. :-S

    Thanks for the idea! :)
     
  4. Jde

    Jde

    Joined:
    Oct 2, 2011
    Posts:
    137
    No problem. Glad you sorted it.
     
  5. RogerRen

    RogerRen

    Joined:
    Jan 5, 2015
    Posts:
    10
    Yeah I think the realtimeshadow is runing well Uniyt5 with ios... we had test
     
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