A while ago I asked for a fast and simple to use water shader for a project on mobile devices. (thread) Nobody was able to suggest anything and none of the current solutions from the Asset Store we found were quite right for our needs, so we developed our own solution! Because we're more than happy with the result, I thought I'd share a few pics here. Our goal was to achieve the most realistic result with the least demanding techniques. We also needed to be able to use multiple lights with next to no drop in performance. Feel free to comment and make suggestions! We're also working on additional material presets, so we can easily create any type of water with one click. We're already working on a high-end water solution. Screenshots will follow!