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Feedback Mobile Loader Screen

Discussion in 'Android' started by cultzone, Sep 7, 2020.

  1. cultzone

    cultzone

    Joined:
    Oct 20, 2019
    Posts:
    39
    Hi there everyone!

    using UnityEngine;
    using UnityEngine.SceneManagement;

    public class SceneLoadTrigger : MonoBehaviour
    {
    public string targetScene;

    public void LoadScene()
    {
    LoadingData.sceneToLoad = targetScene;
    SceneManager.LoadScene("Loading");
    }
    }



    We back to ask a little help for our RPG lauch. The game starts, but the main level is big to small dev and have many textures to be loaded. Someone knows a trick to make the screenloader?


    thanks
     
    Last edited: Sep 15, 2020