Hi! I am working on a small mobile project and i am having difficulties finding a performant way to implement glow on my game. As a reference, i am trying to reach this kind of glow: https://www.youtube.com/watch?v=u8FyaeVBDlI Taking advantage of this thread, I also wanted to ask you how you recommend implementing that motion blur you see on that trailer. I always solve this problems with post processing stack or URP for PC games but using that is not an option for mobile. Thanks for reading!