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MMO FPS - Model Animation

Discussion in 'Animation' started by Zenov, Jul 28, 2014.

  1. Zenov

    Zenov

    Joined:
    Jul 28, 2014
    Posts:
    53
    Hi all,
    This is something I can't seem to find anything on. I am attempting to make a simple MMO FPS game (keyword "mmo" since other players will need to see the player's model/animations). I have already made my models and have them rigged. Now I am trying to find out if the animations should be running and jumping without any actual movement along the axis (e.g. running in place). Any help or tips are very much appreciated. Thanks :)
     
  2. Zenov

    Zenov

    Joined:
    Jul 28, 2014
    Posts:
    53
    Nevermind. I watched some of these tutorials



    and I guess it's just preference. If you have all the animations for every movement then you can use Mecanim and won't need scripted movement, otherwise the best option is to script your movement. I think I'll go with the latter since it's just a simple practice game.

    Now I just need to figure out why removing 'root motion' from my animator doesn't stop my animation from moving... *sigh*