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MLAgents - 2D Bike game AI Agents not improving

Discussion in 'ML-Agents' started by shubhamm, Jun 10, 2021.

  1. shubhamm

    shubhamm

    Joined:
    Apr 21, 2013
    Posts:
    6
    I am working on 2d Bike racing game. My main problem is that i am able to beat AI player via manual playing.
    It's like CPU vs User game.

    ON observation i am using Checkpoint position - bike position
    and using using Velocity vector

    Adding positive rewards on each checkpoint crossing + end episode.
    Subtracing rewards on each Stop action (For example i am using forward and backward <Onbackward> i am giving negative reward)
    Subtracting for each tilt condition

    Using DiscreteActions : 2
    I have been training my model from 36 hs on AWS instance
     
  2. shubhamm

    shubhamm

    Joined:
    Apr 21, 2013
    Posts:
    6
    Paid Help needed please revert