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Bug Mixer exposed parameter changes its source when I'm in the playmode.

Discussion in 'Audio & Video' started by Fitbie, Aug 15, 2023.

  1. Fitbie

    Fitbie

    Joined:
    Aug 17, 2021
    Posts:
    63
    Hey!
    Unity 2020.3.15f2
    I have 2 mixer groups: Master (without Send) and SFX (with Send)
    I expose the Send parameter of the SFX group

    But when I press playmode it changes the source to master without any code (there is not even a send on Master!). And ofc it doesn't work from now.

    Why is that?
     
  2. SeventhString

    SeventhString

    Unity Technologies

    Joined:
    Jan 12, 2023
    Posts:
    290
    That is strange indeed... could you provide more details on how you setup your mixer? Screenshots, etc...
     
  3. Fitbie

    Fitbie

    Joined:
    Aug 17, 2021
    Posts:
    63
    Hey! Sorry for the long responce
    This is my setup, if you need more details, please reply me.
    As you can see there is no fx on master except compressor
    And "SFXCaveReverbSend" parameter is "of master" (this is sshot after i hit playmode)
     
  4. SeventhString

    SeventhString

    Unity Technologies

    Joined:
    Jan 12, 2023
    Posts:
    290
    Hi!
    I apologize for the delayed answer too, I was in vacation... From the screenshot I see nothing wrong. Did you find a workaround? Otherwise I think submitting a bug report will be the way forward.
     
  5. Fitbie

    Fitbie

    Joined:
    Aug 17, 2021
    Posts:
    63
    Hi, no, i didn't
    Where i can submit one?
     
  6. SeventhString

    SeventhString

    Unity Technologies

    Joined:
    Jan 12, 2023
    Posts:
    290