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Mixed Reality Capture with Green Screen

Discussion in 'AR/VR (XR) Discussion' started by Matt2468rv, Aug 17, 2018.

  1. Matt2468rv

    Matt2468rv

    Joined:
    Feb 4, 2018
    Posts:
    5
    Hello! Could someone point me the right direction on setting up mixed reality capture with a green screen for my own VR project, like this? I've searched for tutorials and guides but most of what's out there is simply how to set it up for a game that already has it supported, not creating the mixed reality setup in Unity from scratch.

    I understand the basic concept is using a background and foreground layer, and an alpha mask cutoff layer that is set to the distance of the player's HMD. Then it is composited together with a camera and green screen either in Unity or in external software like OBS. How would I go about setting this up for my own project in Unity? Are there any good guides or tutorials out there?
     
  2. Matt2468rv

    Matt2468rv

    Joined:
    Feb 4, 2018
    Posts:
    5
    Anyone? I'm still struggling to find a good guide/tutorial. Any help would be greatly appreciated!
     
  3. tgentry

    tgentry

    Joined:
    Feb 11, 2013
    Posts:
    27


    Try that for starters