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Mixed Mode Fixes and Lighting window preview 1 - Try it!

Discussion in 'Graphics Experimental Previews' started by willgoldstone, Aug 9, 2016.

  1. willgoldstone

    willgoldstone

    Unity Technologies

    Joined:
    Oct 2, 2006
    Posts:
    794
    Hi all, sorry for the delay, the old links were deprecated as the new ones are now up, see new post and please disregard this first build!
     
  2. fguinier

    fguinier

    Unity Technologies

    Joined:
    Sep 14, 2015
    Posts:
    146
  3. EliasCyborn

    EliasCyborn

    Joined:
    Jan 11, 2017
    Posts:
    9
    working with 2019.1.1f1
    I have this issue where my normal map information dissapears when I bake my lighting. In real time it works fine but when i bake it just goes flat.(all objects set to static, also directional is static and mode set to baked)
    Just like these posts:
    https://forum.unity.com/threads/missing-normal-maps.472786/#post-3085070
    https://forum.unity.com/threads/normal-map-strength-reduced-when-baking.483004/
    https://forum.unity.com/threads/normal-maps-lost-in-light-baking.124369/
    can't post screenshots due to confidential content, but i can post my settings