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Question "Mixed" and "Nonbehavioral"

Discussion in 'Unity Ads & User Acquisition' started by denis_bogdanov, Mar 25, 2022.

  1. denis_bogdanov

    denis_bogdanov

    Joined:
    Apr 20, 2015
    Posts:
    147
    Hello!

    For:
    MetaData metaData = new MetaData("privacy");
    metaData.Set("mode", "mixed");
    Advertisement.SetMetaData(metaData);

    MetaData userMetaData = new MetaData("user");
    userMetaData.Set("nonbehavioral", "true");
    Advertisement.SetMetaData(userMetaData);

    If the flag "mixed" is set to true, then before the start of the game need to make a menu of age selection? To determine whether a child or an adult is playing? And after set the value for "nonbehavioral" to "true" or "false". I understand everything correctly?

    Thanks in advance
     
  2. BrainIndexOutOfBoundsException

    BrainIndexOutOfBoundsException

    Joined:
    Mar 26, 2017
    Posts:
    5
    I'm also interested in the answer to this question.
     
  3. denis_bogdanov

    denis_bogdanov

    Joined:
    Apr 20, 2015
    Posts:
    147
    Unity Team response...


    Hi,
    Thank you for contacting support.

    This is correct You will need to show an age selection screen.
     
  4. TEEBQNE

    TEEBQNE

    Joined:
    Jan 25, 2017
    Posts:
    88
    Would this mean we prompt the user if they are or are not below / above 18 then depending on their answer we set the nonbehavioral to true or false? Not sure if support gave you any additional info.
     
  5. denis_bogdanov

    denis_bogdanov

    Joined:
    Apr 20, 2015
    Posts:
    147
    That's exactly right. But you can ask the Unity Team. Now it's your turn to ask :)
     
  6. DucaDiMonteSberna

    DucaDiMonteSberna

    Joined:
    Jan 18, 2018
    Posts:
    79
    Where is the correct place to put this code? just after initialization?