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Question Mixamo import

Discussion in 'General Graphics' started by Guillaume1986, Feb 24, 2023.

  1. Guillaume1986

    Guillaume1986

    Joined:
    May 28, 2016
    Posts:
    11
    Hi I am new into animation in Unity. I am working on a little experiment of a Third Person Controller with a Mixamo import.

    But it seems a little off. When I am looking the sample on the Mixamo website the Ybot it looks very neat and even in the editor of Unity (scene) it looks better then in the Game window. In the Game window it seems a little pixelated on the edge.

    Can of hard to explain. Nothing is really broken it just doesn't look as good as in the scene or on the website.

    I was wondering why?

    Thank You
     
  2. halley

    halley

    Joined:
    Aug 26, 2013
    Posts:
    2,433
    Without a screenshot, we'd only be guessing. On your Game View, are you using the "Scale" slider at a scale other than 1x? This just magnifies pixels if you zoom in, so you can see tiny pixel details.