After updating my Unity project from version 2021.3.12f1 to 2022.2.20f1, I encountered an error when attempting to instantiate the `PerformanceManager` class using `Activator.CreateInstance()`. The console output reports the following error: "MissingMethodException: Constructor on type 'PerformanceAnalytics.PerformanceManager' not found." It's worth noting that the `PerformanceManager` class was installed as a separate package via npm, and I've confirmed that the constructor is public and accepts the correct arguments. I've tried recompiling my code and updating to the latest version of Unity, but the error continues to occur. Please let me know if there are any additional steps I can take to resolve this issue or any more information I can provide to help diagnose the problem. Thank you for your assistance.