Hello, New user here, so not sure if I've done something wrong... but when I create a box, there's no grid texture applied to the box/shape I just created. I have to manually assign it - but if I move the shape or edit it in any way, the texture/material is lost and I have to reapply it manually again. Also, I can't seem to bake any nav mesh on a large box for the agents to walk around on after applying a collision and enabling static mode. Am I doing something wrong here? Thanks!