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ProBuilder Missing Texture and Nav Collision

Discussion in 'World Building' started by RangePlusOne, Oct 23, 2018.

  1. RangePlusOne


    Dec 6, 2014

    New user here, so not sure if I've done something wrong... but when I create a box, there's no grid texture applied to the box/shape I just created. I have to manually assign it - but if I move the shape or edit it in any way, the texture/material is lost and I have to reapply it manually again.

    Also, I can't seem to bake any nav mesh on a large box for the agents to walk around on after applying a collision and enabling static mode.

    Am I doing something wrong here?

  2. gabrielw_unity


    Unity Technologies

    Feb 19, 2018
    Hi! That shouldn't be happening- maybe there was an error with install? Try removing ProBuilder entirely, then make sure you have zero red errors in the console, and re-install. Also, if you are using Unity 2018+, use the Package Manager version, it's much better (Asset Store version for Unity 2017 and below, only).