Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice
  4. Dismiss Notice

Missing Packages In the new version of the Unity

Discussion in 'Editor & General Support' started by raooffarhang, Dec 21, 2020.

  1. raooffarhang

    raooffarhang

    Joined:
    Apr 4, 2018
    Posts:
    4
    so I downloaded the new version a couple of days ago and it's missing some packages and components like rigidbodys (all of them) and all the UI elements (Canvas, Text, Image, etc...)and I reInstalled it several times but the problem doesn't go away.
    After a little research I found out that my Manifest file is messed up, It has the packages downloaded but doesn't load them because manifest file doesn't tell it to load.
    I tried to add the lines I need by hand while the packages work fine like the UI and etc but the gives other errors.
    So can somebody who doesn't have the same problem send me their manifest file.
    It should just contain the unity built-in packages so no personal information will be transferred.
    you can find the file here:
    Unity\Hub\Editor\2020.2.0f1\Editor\Data\Resources\PackageManager\Editor
    Manifest.Json
    (website doesn't support .Json files so you have to send it In .rar)
    or if somebody knows any other way to solve this problem I would really appreciate it.

    Thanks In advance.

    PS. I also uploaded my own manifest file if somebody wants to take a look.
     

    Attached Files:

  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    36,780
    Everybody's manifest is different... it might be easier to make a new blank project, add the packages you want, then copy the manifest from that new project back to your main project.

    ALSO: get your project under source control NOW, otherwise you risk serious damage with speculative upgrading and downgrading and whatnot. The
    git
    source control system works really nicely with Unity and there are lots of tutorials online.
     
    raooffarhang likes this.
  3. raooffarhang

    raooffarhang

    Joined:
    Apr 4, 2018
    Posts:
    4
    first of all thanks for taking the time and answering the question and also thanks for the heads up I didn't know about that and I will do that asap.

    and about the problem the manifest file was for the unity not the project and I tried creating a new project a few rimes and it's all the same I don't have a UI option on gamobject create and rigidbody component for any gameobject I also tried to load a backed up project that was completely fine in 2018 version with the new one and it still had the problem and couldn't recognize any of the UI objects.
    and I also tried re installing unity 3 times now.