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Missing fog in build version

Discussion in 'General Graphics' started by h4voc, Jun 29, 2015.

  1. h4voc

    h4voc

    Joined:
    Mar 2, 2015
    Posts:
    12
    Hello Everyone,


    well i have a little problem with fog in a builded state. While the fog shows up correctly in editors game mode there is no fog in a builded version.


    I am using Unity 5 with the following assets(newest versions):


    • TerrainComposer

    • RTP – Shader

    • Advanced Foliage Shader

    My settings are:

    • Linear fog

    • DX11 enabled

    • fog mode is set to manual or auto mode (both dont work)

    Maybe i am missing something, but i cannot figure out why the fog is not showing up.

    Exp and Exp² wont work too.

    Any ideas?



    Best regards,

    h4voc
     
  2. h4voc

    h4voc

    Joined:
    Mar 2, 2015
    Posts:
    12
    Well this can be closed. Found the problem.

    Check if u have added the right scene to your build and not just a backup copy.o_Oo_O

    :oops::rolleyes: