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Missing DLLs when switching pc and platform

Discussion in 'Editor & General Support' started by lorux, Feb 18, 2018.

  1. lorux

    lorux

    Joined:
    Feb 9, 2017
    Posts:
    31
    Hello, i have a project which is using plugins like UnityPurchasing, FacebookSDK, TextMeshPro. I do work with two different PCs, one runs Windows which i use for Android builds, and the other is a Mac which i use for iOS builds. So, every time i import changes the DLLs (only of those plugins) are just gone and i have to reimport the plugin packages again. Does anyone has this problem too?