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Question Missing characters in Font Asset Creator

Discussion in 'UGUI & TextMesh Pro' started by MetalCodeGames, Jan 17, 2021.

  1. MetalCodeGames

    MetalCodeGames

    Joined:
    Mar 4, 2019
    Posts:
    5
    Issue: Using a font which appears to be designed for a specific language I'm still encountering missing characters. Any advice why the characters aren't showing in the atlas?

    Approach: I'm trying to generate a font atlas from file using Google Noto font with the Japanese language pack https://www.google.com/get/noto/#sans-jpan however I'm still seeing characters missing
    upload_2021-1-17_14-37-5.png
    upload_2021-1-17_14-38-10.png

    This issue is also happening with other languages such as Russian, where just a few characters seem to be missing in the atlas generated from file. Any advice would be helpful if there's a better font to use!

    Update: Think I might have found the solution - had been searching for hours and only after posting think I solved it. Seems I wasn't combining the tabs in my localization export correctly. Thanks to the post here I think I found the solution https://forum.unity.com/threads/creating-asset-from-font-with-a-lot-of-characters.540842/
     

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    Last edited: Jan 17, 2021