Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

Question Missing accumulation feature in recorder pre3

Discussion in 'Audio & Video' started by wm-VR, May 12, 2022.

  1. wm-VR

    wm-VR

    Joined:
    Aug 17, 2014
    Posts:
    116
    Hi! How can I enable the accumulation features in the Unity recorder?
    I am using the HDRP in Unity 2022.1.0f1. I had these options in 2022.1.16b

    upload_2022-5-12_22-33-18.png
     
  2. cguertin

    cguertin

    Unity Technologies

    Joined:
    Aug 20, 2019
    Posts:
    64
    Hey @wm-VR! What version of the Recorder package and HDRP are you using?
     
  3. wm-VR

    wm-VR

    Joined:
    Aug 17, 2014
    Posts:
    116
    Hey there and thanks for the quick answer!

    I am using version 2022.1.f1 upgrading from beta 1.16b. I tried to reinstall the recorder package but with no luck. The accumulation options are still missing.

    upload_2022-5-13_0-6-1.png

    upload_2022-5-13_0-6-51.png
     
    Last edited: May 12, 2022
  4. wm-VR

    wm-VR

    Joined:
    Aug 17, 2014
    Posts:
    116
    Could it possibly related to a missing scriptable render pipeline asset? During the update process, it somehow lost the reference in the Graphics/Project (and Quality) settings tab. After linking it again and restarting unity, the recorder had the desired options back. This might have been the issue.
     

    Attached Files:

    cguertin likes this.
  5. vladala

    vladala

    Unity Technologies

    Joined:
    Mar 3, 2017
    Posts:
    164
    That is exactly it I think. You need a valid render pipeline asset:
    Code (CSharp):
    1. RenderPipelineManager.currentPipeline as HDRenderPipeline
    needs to return not null.
     
unityunity