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Feature Request Mismatch in secondary texture. Need more information?

Discussion in '2D Experimental Preview' started by castor76, Mar 13, 2021.

  1. castor76

    castor76

    Joined:
    Dec 5, 2011
    Posts:
    2,276
    When I get warning such as :

    Character_Hair_001: There is a mismatch in secondary textures of sprites wasting texture space and potentially break draw call batching.

    Ok, I get it. But... it is not very helpful when there are no information on which sprite is causing the actual issue, when there could be hundreds of sprites in question.

    Can we please improve the warning messages so that we have some information on which sprite it is having the issue? Simple list of sprite names can help for one.
     
  2. Leo-Yaik

    Leo-Yaik

    Unity Technologies

    Joined:
    Aug 13, 2014
    Posts:
    365
    Thanks for the feedback. We will look into how to make the warning message more accessible.
     
    castor76 likes this.
  3. castor76

    castor76

    Joined:
    Dec 5, 2011
    Posts:
    2,276
    Yes, Please! Make Unity usability more practical!

    Please do let us know here if this is going to be improved!
     
    Leo-Yaik likes this.
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