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Mirrored window for displaying to audience

Discussion in 'AR/VR (XR) Discussion' started by PiNGiNG, Aug 11, 2015.

  1. PiNGiNG

    PiNGiNG

    Joined:
    Nov 30, 2013
    Posts:
    8
    Hello,
    I am trying to figure out how to create a separate window showing only one camera with no barrel distortion for the sake of displaying a demo to an audience at the same time as someone is using the VR version. It appears that the OVR Mirror mod/plugin is no longer functioning in Unity5. Has anyone had any success doing this type of thing? Any assistance would be greatly appreciated :)

    Thanks!
     
  2. Protasov

    Protasov

    Joined:
    Aug 10, 2015
    Posts:
    6
    Try Oculus SDK v0.6.0.1. In this version it's done automatically in Unity with VR Support turned on
     
  3. PiNGiNG

    PiNGiNG

    Joined:
    Nov 30, 2013
    Posts:
    8
    Hmm..Im not certain how to do this. Can you provide any more details? Thanks