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Third Party Mirror wont work across servers

Discussion in 'Multiplayer' started by Lenticularic, Apr 21, 2021.

  1. Lenticularic

    Lenticularic

    Joined:
    Nov 16, 2020
    Posts:
    46
    so I have the thing for Network Address set to my IP and when I hit "Host (Server + Client)" the Client address = localhost, this may not be a bug but it seems like it is, I've looked around for other forums that have the same question yet I can't find any. I'm new to using Mirror.

    Basically:
    in the Network Manager component:
    Network Info
    Network Address: [my ip]

    in game:
    Server: active. Transport: (idk if what it says here is personal info or not so I wont put it)
    Client: address=localhost

    any help?