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Third Party Mirror custom lobby

Discussion in 'Multiplayer' started by Zeepblok, Nov 23, 2020.

  1. Zeepblok

    Zeepblok

    Joined:
    Sep 26, 2015
    Posts:
    15
    Hi all,

    I want to make a lobby for mirror and not use the debug one. I googled around a bit for tutorials and found a series by dapperdino. It works great until I drag my own spawnsystem prefab in the networkmanager. as soon as I do that the readyup room doesnt apear anymore and I dont get any errors. If I remove it its back again but only if I do it with ctrl+z not if I simply press delete. It happens If I change the networkmanager gameobject. Even If I add an empty script to it.

    So my question is does anyone have another guide or some pointers to get me started?
     
    Ryuuguu and AllofPaul like this.
  2. Zeepblok

    Zeepblok

    Joined:
    Sep 26, 2015
    Posts:
    15
    Found a simple tutorial :D

    Link for people who also search for this: