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Feedback Minimized Editor should not tank CPU

Discussion in 'Editor & General Support' started by Peter77, Jun 2, 2020.

  1. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,605
    Minimizing the Unity Editor window, while it's NOT in play mode, causes it to still consume a lot of CPU power. It varies between 5% to 12% on my system.

    If the Editor is minimized and basically nothing it going on there, when it's just "in idle" mode, the editor should be, like any other Application, use nearly 0% CPU / GPU.

    The reason why I minimize an application is to dedicate more power to applications that are not minimized.

    upload_2020-6-2_9-25-49.png
     
    nasos_333, JamesArndt and firstuser like this.
  2. JamesArndt

    JamesArndt

    Joined:
    Dec 1, 2009
    Posts:
    2,932
    Is this still occuring in the latest builds of the editor? The 2019.4 LTS version or perhaps in the 2020 beta?
     
  3. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,334
    Second this, my laptop overheats when have the editor minimized and idle, not play mode.

    This is unacceptable, makes the editor look like a virus or something
     
  4. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,334
    Hi, this is happening in Unity 2021.3.6f1