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Minimal performance first TCP server

Discussion in 'Multiplayer' started by snacktime, Sep 1, 2021.

  1. snacktime

    snacktime

    Joined:
    Apr 15, 2013
    Posts:
    3,356
    Last refactor on this I separated it all out from anything specific to our game, with an eye toward open sourcing it. So here it is.

    https://github.com/gamemachine/Granite

    This is a minimal implementation without any unnecessary abstractions that might get in the way of more advanced users. No client included and it makes no assumptions about your messaging other then it has a message type in the header.