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Mineral Space - WIP

Discussion in 'Works In Progress - Archive' started by aixaix, Jun 3, 2012.

  1. aixaix

    aixaix

    Joined:
    May 7, 2010
    Posts:
    523
    A LITTLE ABOUT THE GAME
    Story:
    Its 2246, Humanity has evolved fast within the last 200 years! Earth ran out of resources whitch were needed! The solution was easy, send out drones or robots which could mine the resources from other planets and transform them to earth through a portal device. After that, another problem appeared. They needed someone to control thousands of them, so the solution was to create a company and hire people to control them. The solution was successful. But about 150 years later,
    World War 3 started, it lasted 10 years and the controls of the robots were mostly destroyed but not yours, You're the last hope for humanity...

    I might cange the story a little... hope it makes sense... if you find any grammar or other issues please tell me :)
    Thank you.

    WEBPLAYER
    CLICK HERE

    THINGS DONE
    Code (csharp):
    1.  
    2. Fully working background.
    3. Boosters
    4. Hyperjump
    5. random map Generator
    6. Trasure chests
    7. Space Map
    8.  
    THINGS THAT NEEDS TO BE DONE
    Code (csharp):
    1.  
    2. Enemy AI
    3. Cave system
    4. A Pause menu which will contain Options / Tutorials / save / load
    5. Save/Load system
    6. limit the world ( so you can't fall out of it :) )
    7.  
    Any feedback would be awesome!
     
    Last edited: Jun 4, 2012
  2. welby

    welby

    Joined:
    Mar 22, 2011
    Posts:
    549
    it's neat,.




    .though I just fall down into the center of the planet and end up in sky world,.I dont have enough boost to even get back out if I go down,...
     
  3. MoonQuake

    MoonQuake

    Joined:
    Mar 20, 2011
    Posts:
    123
    Nice new space menu (since I last played).
    Solar system is a cool thing added.

    What I don't understand is, after all the time you worked on your game, we still fall down forever and the game never ends because of that.
    Just do a fall time check, and if you fall down for longer than 10 seconds... you end the game. Or something :)

    Also graphics update is LONG overdue, man. :)

    Other than that, keep up the good work. It's slowly progressing, but it progresses.

    MQ
     
  4. aixaix

    aixaix

    Joined:
    May 7, 2010
    Posts:
    523
    Yeah, if you first start then you should not dig down more than 2 blocks :)

    Thanks, man! really appreciate your opinions!
    And yes, the progress is slow, as i work on it by myself :)

    When i'll get the save and load system working... i'll make it load your last saved game when you fall out the world OR i just block the world so you can't get out ( and you can't mine the side blocks :) )! something like that

    Tho tomorrow is the last day of school so.. i'll start adding some stuff :)

    Tho i have a question to you: ( i might have gotten it wrong ) but do you mean that i should update(make better) the graphics
     
    Last edited: Jun 4, 2012
  5. StormGamer

    StormGamer

    Joined:
    Oct 26, 2011
    Posts:
    283
    dude i´ve been following your development for quite some time and i still don´t actually understand what this game is...
     
  6. aixaix

    aixaix

    Joined:
    May 7, 2010
    Posts:
    523
    Oh my... Really?
    Well, it's nothing very unique but it's a mining/adventure game... you can mine most of the time only...
    i hope it clears your vision of the game a little :)
     
  7. aixaix

    aixaix

    Joined:
    May 7, 2010
    Posts:
    523
    Updated the project today!
    Started working on the save/load system and cleaned a lot of scripts up.. and made them much shorter but with the same functions!