Hello I would like Unity3d to support also MilkShape file format, .ms3d I am having so many problems with FBX which is getting really annoying MilkShape is a simple file format specifically designed for low polys animated models Maybe it has some limitations ( what...? ) but is is so easy to code a rock solid I/O module
Milkshape is a very popular application for games development, it would be a very nice feature bullet if it could be said that Unity worked with Milkshape to any degree. :wink: -Will
Not only MilkShape is very popular but it is a also rock solid file format being designed specifically for game programming FBX is a bloated file format containing a lot of features which have nothing to do with game programming FBX stands for FilmBox Everybody would like to have a standard file format for graphic programming but for the time being it is still a dream See yourself, even in this forum People are complaining because the FBX -> LW animation pipe line is still not reliable What ? Should I spend a thousand dollars for LW and a thousand dollars for Unity3d for having problem to deal with a bloody low poly character animated file ? I have loaded hundreds .ms3d animations in 3dgs, blitz3d , TrueVision3d whithout even one problem Unite3d is miles ahead the above engines but sorry I would like to import a file without crossing my fingers