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Migrate from Windows to Mac - Missing Action Error when Building for iOS

Discussion in 'Formats & External Tools' started by adromil, Jan 9, 2018.

  1. adromil

    adromil

    Joined:
    Jan 30, 2015
    Posts:
    1
    I tried to copy the Unity project from Windows to Mac.
    Setup all plugins (PlayFab, Firebase etc.).
    When building for Android it works fine. But when I tried to build it for iOS, it logs several error:

    LoadingFSM: FSM: Show: MissingAction: Could Not Create Action: XXXXXX (Maybe the script was removed?)
    Screen Shot 2018-01-09 at 2.41.34 PM.png

    On the log detail it list down a number of log error such as:

    HutongGames.PlayMaker.ActionReport:LogError(PlayMakerFSM, FsmState, FsmStateAction, Int32, String, String) (at c:/Users/Path/To/Unity/Playmaker/Project/Classes/Path/ActionScript.cs:XX) Screen Shot 2018-01-09 at 6.36.02 PM.png
    I even tried to Safely Replace An Old Playmaker Installation With The Latest Version, and restart several time but nothing seems to fix the issue.

    Hope anybody have an idea how to fix this?
     
  2. caesarhernandez

    caesarhernandez

    Joined:
    Sep 19, 2012
    Posts:
    11
    I am having the same issue right now. Was this problem solved?