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Showcase MicroVerse

Discussion in 'World Building' started by Rowlan, Sep 14, 2022.

  1. Rowlan

    Rowlan

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    @JasonBooth revealed his upcoming asset MicroVerse, a non-destructive, real time environment creation system:


    It's exciting and super fast with lots of features. You can drag around stamps, have them stack on top of each other. It even includes a spline based path creation system. Supports terrain trees and terrain details. And many more. Awesome! :)
     
  2. Rowlan

    Rowlan

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    I toyed around with the beta. Here's moving a Unity Terrain Stamp:



    Blending:



    And this is a single stamp duplicated, scaled and rotated multiple times:



    The speed is most impressive.
     
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  3. Zimnel

    Zimnel

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    Very impressive, and it's compatible with Microsplat :)) Eagerly waiting to see more from this one!
     
  4. Rowlan

    Rowlan

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  5. Rowlan

    Rowlan

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    Here's more features of Genesis for MicroVerse. It contains tools around MicroVerse. Examples:

    Randomize terrain heightmap:



    Place terrains as grid to get an overview:



    Shuffle multiple terrains, random placement and layering. Basically you drag in heightmaps and have them placed and layered within constraints you can specify. Here's with all current free stamps of my free StampIT! Examples:



    You can have eg the terrain features like Canyon, Volcano and Crater mixed within and still visible depending on your settings.
     
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  6. Rowlan

    Rowlan

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    Toyed around again with MicroVerse today. It's such a huge time saver compared to the built-in Terrain Tools:

     
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  7. joshcamas

    joshcamas

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    This is using Unity Terrain right? If so WOW! I hope it supports multi scene'd terrains...
     
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  8. sirleto

    sirleto

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    It does, go to JB YouTube channel and watch the longer intro videos
     
  9. biscito

    biscito

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    ok i get it, i imported the spline from your asset
     
    Last edited: Oct 16, 2022
  10. joshcamas

    joshcamas

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    Do you know whether Microverse supports multiscene?
     
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  11. wechat_os_Qy0zzF-ytab-NO3cIHa3CeLAU

    wechat_os_Qy0zzF-ytab-NO3cIHa3CeLAU

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    Is there a Sync Ram Spline script in this video? Could you please send me a message
     
  12. DrMeatball

    DrMeatball

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    It does!

    For every scene that needs to be 'Microverse aware', just add an MV GameObject to each scene and then add the terrains to the Explicit Terrains list. Microverse figures out the rest.

    Works great!

    upload_2024-1-25_14-32-21.png
     
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